![]() All that is required is that the main 3D program can rig export to FBX. In this tutorial, 3D artist Julian Santiago uses Blender, ZBrush, and Substance Painter, though most 3D applications will work. ![]() We will be using Reallusion’s Character Creator, 3DXchange Pro, and iClone as well as some external 3D programs to model, texture, and bind our character and clothes. This tutorial will show you the process of creating a stylized character with custom clothing. Characters with custom clothes can then be brought into iClone to be posed or animated. ![]() With the release of Character Creator 1.5, artists will now have the ability to create custom clothing for their characters that will automatically conform to any custom-made character inside Character Creator.
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